We are very sorry for the bother, but this patch aims to rectify a world generation bug that has existed since the game’s launch in Early Access more than a year ago.īUG FIXES 99% of the bugs listed were brought up by the community, so we won’t bother tagging them as such. When you update to v0.7.1, it will require another reset of the World if you are currently in one. Hotfix v0.7.0c released on Monday required a reset of any randomly-generated Worlds, however it appears that fix was not thorough enough. Due to these struggles, we haven’t had a chance to correct all the issues we wanted to, so expect another minor patch to drop in the coming days. In the meantime, we are pushing a patch that will clarify what was changed in the numerous hotfixes released last week, and includes a number of new bug fixes. Our apologies for the rocky ride, but we hope fans still enjoyed the event and are looking forward to our next one. Despite it being an interim update, we had a hard time stabilizing the Haunted Hallows’ Eve, and released several hotfixes to address the problems.
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